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Behavioral Change Through Serious Gaming Approaches for Childhood Obesity Interventions

doi:10.3233/SHTI250298
Proceedings of MIE 2025
Ebook: Intelligent Health Systems – From Technology to Data and Knowledge
Volume 327, Published 2025, ISBN978-1-64368-596-0 (online)
35th Medical Informatics Europe (MIE), 19-21 May 2025, Glasgow
Article
Behavioral Change Through Serious Gaming Approaches for Childhood Obesity Interventions
Ioannis VONDIKAKISa,1, Elena POLITIa, Christos CHRONISa , George DIMITRAKOPOULOSa, Michael GEORGOULISb , George SALTAOURASb , Meropi KONTOGIANNIb , Christos NIKITASc, Penio KASSARId,e , Evangelia CHARMANDARId,e , Ioannis KOURISf , Ioannis KAKKOSf,
Kostantinos MPROMISf, Giorgos MATSOPOULOSf, and Dimitris KOUTSOURIS f
a dept. of Informatics and Telematics, Harokopio University of Athens (HUA)
b dept. of Nutrition and Dietetics, Harokopio University of Athens (HUA)
c 1st dept. of Otolaryngology, ’Hippocrateio’ Hospital, Medical School, National and Kapodistrian University of Athens (NKUA)
d Center for the Prevention and Management of Overweight and Obesity in Childhood and Adolescence, Division of Endocrinology, Metabolism and Diabetes, First Department of Pediatrics, School of Medicine, National and Kapodistrian University of Athens, ‘Aghia Sophia’ Children’s Hospital, Athens
e Division of Endocrinology and Metabolism, Center of Clinical, Experimental Surgery and Translational Research, Biomedical Research Foundation of the Academy of Athens
f Biomedical Engineering Laboratory, School of Electrical and Computer Engineering, Institute of Communications and Computer Systems
Abstract. Childhood obesity is a significant public health issue that can lead to a variety of physical and mental health implications. Serious games offer an innovative approach to address this challenge by reinforcing behaviors through interactive components. In this work, we explore the potential of serious games as a tool for facilitating behavior change in interventions to address childhood obesity. This paper presents the design approach of three serious games that aims to promote healthy habits in younger populations and tackle childhood obesity. Based on a systematic review, key factors influencing childhood obesity are identified. Protective factors include regular physical activity, a healthy diet and family meals. Risk factors include
excessive screen time, unhealthy eating habits and consumption of processed
foods and sugary drinks. The results of these studies served as a foundation for the design of the serious games, while the identified educational objectives were translated into game elements. Those three serious games approaches can be used to complement clinical monitoring for a comprehensive approach to the problem.
Conference Proceedings / Proceedings of MIE 2025 / doi:10.3233/SHTI250298